“Gaming Literature: How Digital Games Have Changed Literary Fiction, Poetry, and Performance”
Ian Faith is an English Ph.D. (ABD) candidate at the University of Iowa specializing in post-1945 American literature and culture. Ian studies print and digital media, online cultures, and media representation. He is currently writing his dissertation on how video game thematics, aesthetics, and design have influenced contemporary literary forms. His project traces the development of the video game as a technical, economic, and cultural object alongside science fiction and young adult literature, digital poetics, and immersive dramaturgy to show how interactive media provide frameworks for their production and consumption. Ian’s work on the history of literary criticism and poetics is forthcoming in “This Mighty Convulsion”: Whitman and Melville Write the Civil War (Eds. Christopher Sten and Tyler Hoffman, University of Iowa Press, 2019). Previously, he has published his work in the Journal of Dramatic Theory and Criticism, First Person Scholar, Journal of the Fantastic in the Arts, and The Iowa Review.
Ian is currently teaching The Interpretation of Literature, and his course entitled “Speculative Fiction and its (Dis)Contents” encourages students to consider how authors from Nathaniel Hawthorne to Cory Doctorow have imagined human relations with science and technology. He has also designed and instructed courses on themes such as “Identity and Politics” and “Voice and Personal Testimony.” Previously, he has taught Rhetoric and Composition courses with emphases on information literacy, research and argumentation, and nonfiction writing. Ian tutors at the University of Iowa Writing Center, where he collaborates with undergraduates, graduate students, and postdoctoral fellows across disciplines. He also works as a content curator and research assistant for the Walt Whitman Archive.